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Simulation of QUARTO! board game and minimax algorithm
Final project of the “Simulation techniques” subject in the Master in Methodology for behavioral sciences. For this assignment we were given a short description of the QUARTO! board game rules (slightly modified) and a clear objective: to simulate it in R and to design a game strategy.
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Predicting stroke (III): Clustering
Last part of the series Predicting stroke. Description So far, all the analyses that have been performed were aimed at solving a supervised learning problem, namely, classifying individuals who suffer, or not, stroke.
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Predicting stroke (II): Model selection
Second part of the series Predicting stroke. Description So far we’ve seen different models and approaches to the problem of classifying people in the “stroke” group and the “no-stroke” group. However, we haven’t compared them yet.
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